01
Spend it as you earn it
- JP buys raw stats, SP buys the skill tree. An unspent pile is wasted power.
Every manual card shown on the /play load screen, rendered from
src/lib/manualCards.ts — the exact source the loader draws, so
this can't drift from what players see.
Arc, 2026-09-08. Do NOT reword the booklet to match; the fix rides the balance retune.
| Content | Version | Game at the time | Date | What changed |
|---|---|---|---|---|
| Booklet | 1.7.0 | 0.8.2693 | 2026-09-22 | Running removed from combat (owner: the mechanic was too buggy and was cut). Dropped the Running section, the Run row from the combat HUD table, and Run from the ';' / Circle bindings, which now read Cancel - Back only. Minor, not major: a mechanic's description changed; no chapter was added, removed or reordered. |
| Booklet | 1.6.1 | 0.8.2592 | 2026-09-08 | No prose change. Records which ahead-of-live items are built-and-waiting versus not-built, and opens a game-defects list for places the booklet is right and the build is wrong. |
| Booklet | 1.6.0 | 0.8.2592 | 2026-09-08 | Charging stated as a two-sided gamble: what the charging unit spends, what breaking it costs them, what landing it costs you, and that committing to break a charge puts you in reach of the rest of the room. Stagger bar documented as a readout of damage still required; Scan now says it names the exact figure. |
| Booklet | 1.5.0 | 0.8.2592 | 2026-09-08 | Retargeted at the Episode One design rather than the deployed build. Interrupt now costs the whole turn; statuses tick at end of turn (which removes the last-stack-acts-free behaviour entirely); the winding-up hint now states the payoff. |
| Booklet | 1.4.0 | 0.8.2592 | 2026-09-08 | Initiative trigger corrected, turn economy added, status-stacking model rewritten, combat log expanded with its figure, controller + battle speed added, Mother Slime reach 1→2, auto-save indicator, Cure vs Mugwort. |
| Booklet | 1.3.0 | 0.8.2592 | 2026-09-06 | Pre-review baseline: the booklet as it stood when the 0.8.2592 delta review began. Recorded retrospectively; earlier history predates versioning. |
| Cards | 1.2.0 | 0.8.2592 | 2026-09-08 | Winding-up card names both sides of the trade and points at Scan. |
| Cards | 1.1.0 | 0.8.2592 | 2026-09-08 | Winding-up-enemy card now states the payoff (a free turn) rather than arguing from what retreating costs. |
| Cards | 1.0.0 | 0.8.2592 | 2026-09-08 | Rewritten as short snippets from the booklet's Hints chapter. AP removed — it had been retired from the game while three cards still taught it. Cut to Episode One content. Cure corrected against Mugwort. |
A random handcrafted sprite turns and swings, captioned with its role and blurb. Any of these can appear: