Allies

Elias

Elias idle
Elias IdleDown Idle Down
Elias IdleRight Idle Right
Elias IdleUp Idle Up
Elias IdleUpLeft Idle Up Left
Elias IdleDownRight Idle Down Right
Elias Down Down
Elias Right Right
Elias Up Up
Elias UpLeft Up Left
Elias DownRight Down Right
Elias AttackDownRight Attack Down Right
Elias AttackUpLeft Attack Up Left
🔒
Sweep Attack Down Right 🔒 Initiate+
Elias SweepAttackDownRight Sweep Attack Down Right
🔒
Sweep Attack Up Left 🔒 Initiate+
Elias SweepAttackUpLeft Sweep Attack Up Left
Elias BattleIdleDownRight Battle Idle Down Right
Elias BattleIdleUpLeft Battle Idle Up Left
Elias BattleChargeRight Battle Charge Right
🔒
Casting 🔒 Initiate+
Elias Casting Casting
Elias Victory Victory
Elias Dead Dead
🔒
Smite Line
🔒
Smite Line (alt)
?

🔒 Unlock with Initiate+

Falmri 🔒 Initiate+

Falmri idle
Falmri IdleDown Idle Down
Falmri IdleRight Idle Right
Falmri IdleUp Idle Up
Falmri IdleUpLeft Idle Up Left
Falmri IdleDownRight Idle Down Right
Falmri IdleUpRight Idle Up Right
Falmri Down Down
Falmri Right Right
Falmri Up Up
Falmri UpLeft Up Left
Falmri DownRight Down Right
Falmri UpRight Up Right
Falmri AttackDownRight Attack Down Right
Falmri AttackUpLeft Attack Up Left
Falmri Casting Casting
Falmri Victory Victory

???

?

This ally hasn't been revealed yet.

Enemies

slime

slime idle
slime IdleDown Idle Down
slime SlapDownRight Slap Down Right
slime SlapUpLeft Slap Up Left
?

🔒 Unlock with Initiate+

eastwood 🔒 Initiate+

eastwood idle
eastwood IdleDown Idle Down
eastwood IdleRight Idle Right
eastwood IdleUp Idle Up
eastwood AttackDownRight Attack Down Right
eastwood AttackUpLeft Attack Up Left
?

🔒 Unlock with Initiate+

spiter 🔒 Initiate+

spiter idle
spiter IdleDown Idle Down
spiter IdleRight Idle Right
spiter IdleUp Idle Up
spiter IdleUpLeft Idle Up Left
spiter IdleDownRight Idle Down Right
spiter Down Down
spiter Right Right
spiter Up Up
spiter UpLeft Up Left
spiter DownRight Down Right
spiter AttackDownRight Attack Down Right
spiter AttackUpLeft Attack Up Left
?

🔒 Unlock with Initiate+

vepir 🔒 Initiate+

vepir idle
vepir IdleDown Idle Down
vepir AttackDownRight Attack Down Right
vepir Feeding Feeding

???

🔒

More enemies coming soon.

Bosses

?

🔒 Unlock with Initiate+

spiting 🔒 Initiate+

spiting idle
spiting IdleDown Idle Down
spiting IdleDownRight Idle Down Right
spiting IdleUpLeft Idle Up Left
spiting Down Down
spiting DownRight Down Right
spiting UpLeft Up Left
spiting AttackDownRight Attack Down Right
spiting AttackUpLeft Attack Up Left
spiting AcidAttack_DownRight Acid Attack_ Down Right
spiting AcidAttack_UpLeft Acid Attack_ Up Left
spiting StingAttack_DownRight Sting Attack_ Down Right
spiting StingAttack_UpLeft Sting Attack_ Up Left

???

🔒

More bosses to discover.

Screenshots

Title screen — hero shot (DEBUG BUILD)
Title screen — hero shot (DEBUG BUILD)

The Chronicles of Nesis title card with the windmill, hills, and clouds backdrop. Main menu (New Game / Continue / Options / Quit) overlaid. Captured 2026-06-04 from prod /play/. PROBLEM: shows the dev-mode admin debug bar in the top-left — this is the current /play/ build serving the debug variant to everyone. Needs re-capture after Arc ships the non-debug public build per APP_CLAUDE_TIER_GATED_BUILDS.md.

Title hero
DRAFT Re-capture from /godot/public/ once Arc ships non-debug build
Options menu — settings UI (DEBUG BUILD)
Options menu — settings UI (DEBUG BUILD)

Settings panel showing Music Volume, Sound Effect Volume, Fullscreen toggle, Difficulty selector, Controls, and Save. UI polish showcase. Same debug-bar problem — needs re-capture from the non-debug build.

Title ui
DRAFT Re-capture from /godot/public/ once Arc ships non-debug build
💬
PITCH
Cloud shadows over Laria — Main Square

Recently-shipped cloud shadow feature over hill-mounted props. Hero shot of the parallax + lighting depth at golden-hour ambient.

Laria-MainSquare atmosphere
DRAFT Pending Autoplay — needs in-game navigation
💬
PITCH
Windmill interior — multi-floor architecture

Showcase the verticality of Windmill1 / Windmill1SecondFloor / Windmill1Basement together — environmental storytelling without UI overlay.

Windmill1 atmosphere
DRAFT Pending Autoplay — needs in-game navigation
💬
PITCH
WaterwayChannel — boss approach

The atmospheric build-up just before the SluiceGate. Mood + foreshadowing rather than action.

WaterwayChannel atmosphere
DRAFT Pending Autoplay — needs in-game navigation
💬
PITCH
Skill Tree menu — full layout

Hero shot of the Skill Tree UI showing the spatial layout of skills and progression structure. UI polish showcase rather than gameplay.

Menu ui
DRAFT Pending Autoplay — needs save-state with unlocked skill tree
💬
PITCH
Poison status effect — visual overlay

VSlime trail leaving poisoned terrain, showing the recently-shipped status effect system both in-combat and overworld.

Combat vfx
DRAFT Pending Autoplay — needs combat with VSlime
💬
PITCH
Character dialogue — Naphtali and Elias

Glimpsed in the manual capture run: a dialogue / character-naming UI with 'Naphtali' and 'Elias' name boxes. Worth capturing properly when Autoplay can navigate the intro/dialogue flow cleanly without the menu overlay confusion.

WordsOnBlack dialogue
DRAFT Pending Autoplay — needs clean intro traversal

Recordings

🎬
PITCH
Cloud shadows over Laria

30-second loop showing the parallax cloud shadows passing over hill props in Laria-MainSquare. Calm atmosphere reel — no combat, just the visual feature.

Laria-MainSquare atmosphere 30s
DRAFT
🎬
PITCH
Combat encounter — Slime

Full combat encounter from entry to victory. Showcases combat system, action overlay, and damage queue.

Combat combat 45s
DRAFT
🎬
PITCH
Skill animation — Poison

Short 4-second clip of the Poison damage type being applied in combat. Pure skill showcase.

Combat skill 4s
DRAFT
🎬
PITCH
Mother Slime boss intro

Pending Arc's Mother Slime boss ship. The cinematic intro sequence (if one exists) plus first attack exchange — boss reveal moment.

Combat-MotherSlime boss 30s
DRAFT Arc: Mother Slime boss not yet shipped

Typography

ModernGoth — a custom typeface handcrafted for The Chronicles of Nesis. View the full specimen →

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